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This progress update video is listed on The Tower - Knowledge Hub, a platform where I seek to make resources and information about the game a lot more interconnected and less fleeting, siloed and one-dimensional than what is typically shared elsewhere. You’ll find anything from Tools & Infographics, Abbreviations, Glossary, Guides & Strategies and more.

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Okay, so I'm back after a work trip and attending an overseas wedding, and today we're doing another update which is going to be a bit of a weird one. I'll first start off with one good news and one really, really bad news. Let's start with a good one as that one is quick and easy, and that is that I've now gotten Chronofield unlocked. Yay! Okay, that was easy for the good news. Now, let's get into the much longer and complicated bad news. Basically, as a result of the game save mechanism being wonky, I've just lost about two weeks of progress, and it's a weird one.

First of all, as followers of this channel know, I run the game on BlueStacks on my desktop computer, and I have a software, Google's Remote Desktop, that I can use to connect to my desktop from my phone and even from the laptop to the desktop whenever I'm away. So, that's all fine and nice. And whenever I'm overseas or not working from home, I just check in on the AFK orb devil runs every now and then, which is quite chill and easy. However, as some of you saw me posting about 10 days ago, early in my overseas trip, I lost internet access to my desktop, which meant that I couldn't connect to it anymore. And this later turned out to be because of a power outage that made the desktop turn itself off. That in and of itself was slightly annoying, but fine, as I could run the game at least some on my laptop during my trip, but just not 24/7. And so it wasn't going to be 100% efficient, but better than nothing. So, that's what I basically then did for the next 10 days or so until I came back home yesterday.

Yesterday though, wow, as I know that the save mechanism in this game is wonky, I was anxious when opening the game again on my desktop, but in order to make sure that no issue would arise, I had my laptop game also open and saved so that if for some reason there was an issue of opening the desktop game, I could always revert it back on the laptop version because sometimes when you open another device, instead of fetching the latest save, it itself can make a save when it launches up. But so if that were to happen, I could just save again on the laptop again and keep trying to get the right save onto the desktop. However, what happened was was that somehow the opposite occurred, which was surreal.

I opened the desktop game, and it didn't fetch the latest save and instead saved itself and triggered my laptop to also update to the desktop version after just seconds of opening the desktop, which was just completely bizarre. As a result, I have ended up in a very weird situation where I've basically lost tons of progress over the last 10 days with no way to revert it. Tons of labs, thousands of gems, about 400 medals lost, and so on. And what is extra weird and interesting is that some things have seemingly not been lost. Somehow though most things are lost, cells have not been lost, but also not used. So, I'm staring at 2 million cells now, and the same for coins. A re-roll shards, every workshop upgrade I did is no longer there, but a part of the coin remains, and same with re-roll shards where every actual re-roll I have done, such as for my Dimension core, that progress is lost, but I got a fair bit of the re-roll shards themselves. And and I believe I've gotten most if not all of the tournament rewards, although my tournament history doesn't reflect it, but you can see from my recording that I did when I open things from desktop that I have mail for my tournament performances, and so I think I've gotten the correct amount of tournament stones, but I've lost a few stones from daily missions as these don't seem to have been retained in any way.

Overall, it's just utter bizarre, but it seems like the two saves have somehow partially merged with each other, and as a result of not having all the gems had accumulated, it means among others that I suddenly don't have the Wormhole Redirector as Ancestral anymore, which I shared 4 days ago that I got during my trip. As I wasn't expecting anything crazy or relevant to document while I was traveling, I didn't do any recordings during that time on my laptop while I was traveling except for a short tournament run that I did on my mobile phone 2 days ago. But in it, you can see how I had wall rebuild, lowly built wall invincibility, large shock wave size, and low shock wave frequency, and three energy shields, six inner landmines, and so on and other things that I no longer had yesterday after the save bug.

Part of me is so annoyed and angry about all of this, especially as I took utmost care to ensure to handle the save aspect when getting back to my desktop, but part of me is just trying to tell myself that it's just a game and I'll get to where I was in a week or two. So anyways, it's going to be a bit of a weird update where some of the things I basically have done but got to do over again the next week or two is just going to be a major Deja Vu. And oh well, at least this video is going to going to be crystal clear on what I will be doing ahead.

So for my workshop, I'm still running orb devils, so my workshop still reflects that. As mentioned before, usually you would have bounce chance at zero, but this is higher because of Ancestral Deliverance substats for my tournaments. And so and it doesn't really affect my tournaments at all. But for the workshop, I have gotten regen from 5,900 to 6,000, so max, and I've got my wall health to 1,600. In my original laptop save, I had also done health up to 5,900 and some other upgrades like that, but it's back to 5,800 with lost progress. That's not a big deal, and these upgrades would just to make my AFK orb devil runs even more AFK as I eventually just want to have health and wall health to a stage where they're just maxed at the beginning of a run. This is not urgent priority, and coins are still better spent elsewhere, but the increase in wall health to 1,600 was also to just make it easier to max it in Legend tournament. It's not a big deal and not a very helpful factor in tournament, but I might as well at least ensure it gets maxed in a tournament run.

And in terms of enhancements, I haven't done that much, but I've gotten enemy level skips up to 1.13, and I've gotten coin plus from 124 to 128, and I've gotten recovery packages up to 153, and I've got an attack speed up to 116. That's largely it in terms of enhancement, and the main focus remain the same as I mentioned in previous videos, and that is just to continue to upgrade enemy level skips, workshops, and enhancements going forward with some occasional tips in enhancements for coin bonus and sales bonus, and maybe some more damage enhancements. And when I feel like I have a lot of spare cash, then maybe I'll work a little bit on maxing health and wall health, or at least level them some more, but it's not a priority as I can max these easily in Legend runs already. And then last, let me just show all of them quickly, and you can pause the screen if you want to.

For Milestones, there's nothing new, and I did a ton of progress on Milestones a few weeks back, which you may have seen in a previous video. Soon though, I may try the tier 13 4,500 Milestone run, but for now, I don't want to spend time doing Milestone runs. But once I need a crucial amount of stones to finalize something on the Chronofield, then I will probably do so.

Then for Ultimate Weapons, in the last video, I said I was going to get Chronofield next, and that's what I did just so I could start the Chronofield duration lab which takes a lot of time, and thereafter, I spent 250 stones to finish my Inner Landmines as I realized I really want six mines to better stun the bosses now that my Inner Land Mine rotation lab is maximized. I had to get these Inner Landmines quantity again to six yesterday though with a save bug, but I did actually in reality have it for the last 10 days or so. Then the focus for all my stones at the moment is very clear and straightforward. It's simply just for Chronofield cool down and duration because all my focus is working towards getting Chronofield permanent.

Previously, I had considered the idea of maybe just save up stones to unlock Smart Missiles first while labing the Chronofield, but calculating the weekly stone C from tournaments and that I don't get stone packs meant that it would be quite meaningless and bad to try to both develop Chronofield and unlocking Smart Missiles at the same time. So instead, Chronofield is 100% the focus for a while now. And so far, I've taken the Chronofield cool down from 3 minutes to 140, and I've put no stones in duration just yet, but I have lab duration to level 16. And as mentioned, the Inner Landmines, I got that from 5 to 6. And I covered this in previous video, but just will briefly mention again, right now I'm not considering any stone Spence towards econ and also not any towards Black Hole Golden Tower duration. I still don't have the Ancestral Galaxy Compressor for per at Golden Tower and Black Hole. I've previously said that I don't see any point in investing more stones in chain lightning as my Dimension core had been legendary. Now it is Mythic which makes chain lightning a lot better, but I'm still prioritized getting Chronofield 100% up time for now. And as mentioned before, I'm not considering the fourth beon Spotlight right now. If I earned a lot more Stones, I would get it, but right now I think it is a lot more feasible that I will first unlock all the ultimate weapons and get Golden Tower plus before getting Spotlight the fourth beam. Then let me just show you my ultimate weapons quickly so you can see them in their full Glory.

So for my cards, I maxed those last event, and I'm really hoping to get more card slots soon, but I can't find it in my heart to do so until I get Ancestral Galaxy Compressor as I just need one more copy for that, and this is a big reason to why it's so painful that I've basically lost many thousand gems because of the save issue. Now we get to catch up with that lost 3 to 4,000 gems ahead. And since it's seeded, I also know that I won't get any Galaxy Compressor among those pulls, and that's just super painful. I could make that a reason as to why I maybe want to unlock a card slot first though maybe, but at the same time it just prolongs it even longer to get the last copy I need, so I'm not really sure about that.

Then for perks, I've continued my AFK orb DEA approach, and in anticipation of future orb bless strategies and perma Black Hole Golden Tower strategies once I get my Galaxy Compressor, I have gotten the sixth band. I I need more bands for orb bless strategies to properly AFK efficiently, but this also has a nice small positive effect on orb Devo as well as then I could find the room to ban the extra orbs perk. And that's really it for perks. As mentioned many times for my AFK orb Devo approach, I have way more than enough auto pick perks. Back in the day, I needed this many, but nowadays that I'm stronger, I could have managed with quite a few less. I I don't need any defense or health related perks.