“Damage” can refer to a multitude of different aspects of the game, including, but not limited to:
the damage level in your Attack Upgrades (Workshop),
the damage level in your lab,
the total damage that enemies take,
the projectile damage,
the Damage Card,
the Damage Perk,
the enemy damage,
to be a “damage build / Glass Cannon build” that focuses on damage and crowd control to progress in the game, as oppoed to a “health build / effective Health Points (eHP) build” that relies on health and survivability.
and so on.
Fandom Wiki Embed
‣ | Type | Description | Unlock Cost | Max Level | Max Enhancement | Upgrade Costs |
---|---|---|---|---|---|---|
Damage+ | ‣ | Applies a multiplier to Damage. Starts at 1x and increases by 0.01x per level. | Free (after ‣ are researched) | 300 | 4x bonus | See Wiki for level costs. |
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