Enemies are hostile entities that attack your tower. They are divided into three groups: Normal, Elite, and Boss.
- Normal Enemies consists of Basic, Fast, Ranged, Tank and Protector, and have a collective 100% spawn chance per wave.
- Elites enemies consists of Ray, Vampire, and Scatter, and they are immune to Orbs, Death Ray Card, Shockwave, and Black Hole. Killing elites will earn you Cells.
- Fleets consists of Overcharge, Commander, Saboteur have a large amount of health and approaches you with a group of enemies, and are not impacted by direct targeting. Fleets spawn less often at lower tiers, and more frequently at higher ones.
- Boss enemies appear at Boss Wave every 10 waves, except when More Bosses Battle Conditions reduce the amount of waves.
ℹ️ Normal Enemies
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ℹ️ Elite Enemies
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ℹ️ Boss Enemies
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ℹ️ Fleets
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ℹ️ Enemy Labs
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ℹ️ Other Enemy Matters
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💡 Related Tips
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