I wanted to share some insights on how you can go about cheesing and reaching a higher tier unlock for yourself.

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While some of the strategies covered may be module dependent or specific to tier 15 - a lot of them are also applicable to any tier unlock.

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Besides the video, you can also read a Text version below.

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https://www.youtube.com/watch?v=t3fRrgfNYTY

URL: https://www.youtube.com/watch?v=t3fRrgfNYTY

Text version

Hi everyone.

So first I had planned to just share some knowledge about unlocking tiers in my regular update videos - but since I know milestone runs, such as unlocking tier 16 - or whatever tier you are hoping to unlock - is an often asked question, I thought I’d specifically share a video with some thoughts as well as my experience of cheesing wave 300 on tier 15 this week.

And if you didn’t know, reaching wave 300 on tier 15 is a massive progression milestone - especially if you have Chain Lightning as it gets you the Lightning Amplifier - Scatter - which makes you cut into scatters like warm butter. And it also gets you Chain Thunder which helps for survivability, but especially much later on when you may have Smite (CL+) unlocked.

I’ll just first start off with some of the conventional tier unlock milestone tips, and then I’ll cover some unique ones connected to my run and experience.

And of course, it goes without saying that there may be other cheese strategies not mentioned and everyone’s tower is different - so if you have some other cheese strategies and ideas, then share them in the comments to help the community!

The Basics

But OK, let’s first cover the basics.

  1. Generally speaking, if you feel like you have enough card slots for it, you should aim to use demon mode, Second Wind and energy shield in your short milestone runs to help with survivability.

So they are all nice and ideally should be used if you have space for it. If you have limited space, however, you just gotta consider and try what has less impact/benefit on your milestone run.

  1. Secondly, usually for our tier unlock runs it is the boss damage that is the main issue, and so there are several ways we can try to address this:
  2. And the third general advice is to turn off the Enemy Balance Card to reduce the number of enemies you are facing. However, please note that in some circumstances, using Enemy Balance card may actually be a lot better. And this is largely because it will help you earn more coins and cash, give you more enemies to earn a higher Death Wave Health multiplier, and so on - and especially so if you have a permanent Black Hole as then no enemies will anyways hit you except for Elites and bosses.
  3. And fourth, if relevant, you can consider squeezing in a Death Defy Sub-Module Effect on your armor module to increase your Death Defy luck - but that means you are taking a spot from something else you may need for your tier unlock run, so consider that tradeoff. Personally I don’t use any Death Defy substat, but it’s anyways always nice to have a backup Armor module with Death Defy for the annoying Death Defy event missions, so yeah, maybe at least have one module available with it for that if nothing else.

Some additional advice - in a t15w300 context