Regen, also known as “Health Regen”, refers to the amount of tower health regenerated per second.
However, depending on context, “Regen” can refer to a multitude of aspects of the game, including, but not limited to:
Sub-Module Effect | Type | Common | Rare | Epic | Legendary | Mythic | Ancestral |
---|---|---|---|---|---|---|---|
Health Regen substat | ‣ | 20% | 40% | 60% | 100% | 200% | 400% |
Workshop Enhancements | Type | Description | Unlock Cost | Max Level | Max Enhancement | Upgrade Costs |
---|---|---|---|---|---|---|
Health Regen+ | ‣ | Applies a multiplier to Health Regen. Starts at 1x and increases by 0.01x per level. | 50 billion ‣ spent on Defense Enhancements | 300 | 4x bonus | See Wiki for level costs. |